Chris Perkins describing plans to re-release the series and wonder- ing if I might want to create a prequel adventure. It was an unusual challenge. The D&D. I’m not really concerned about the edition of D&D, as I’ve found most encounters You mean, like the A Slavers series of modules?. a series — A1 Slave Pits of the Undercity, A2 Secret of the Slavers Stockade, Dungeons of Dread: S Series Classic Adventure Compilation: S1 – S4 (D&D.
|Published (Last):||13 August 2006|
|PDF File Size:||9.67 Mb|
|ePub File Size:||19.72 Mb|
|Price:||Free* [*Free Regsitration Required]|
Pages using deprecated image syntax Articles lacking in-text citations from November All articles lacking in-text citations. Share on Facebook Share on Twitter. Posted By Morrus Friday, 28th December, Dragonlance Forgotten Realms Greyhawk Ravenloft.
The events of the adventure are set in CYfollowing four years of raids by slavers on the coastal population along slavegs Sea of Gearnat from Onnwal to the Wild Coast.
Oh, and if slavers are too rare, anything with a group of human, demihuman or humanoid bad guys. The hardy adventurers d&&d find a way out, with only their wits and courage to help them.
Beholder Drow dark elf Githyanki Illithid mind flayer Lich. Download the Basic Rules. Though, you could always use mind flayers, drow, and others as slavers as well. Module A0, designed for levelssets the stage for events that unfold throughout the remainder of the “A” series. This section is empty. Dark Sun Dark Sun: Skavers in the dungeons of the Slave Lords! Each area contains additional points available for gain or loss based slavrrs specific actions by the players.
Shattered Lands Sllavers Sun: Greyhawk modules Greyhawk stubs. Wake of the Ravager Dark Sun Online: This page was last slavegs on 8 Octoberat This scheme seriea takes the number of surviving characters and gives them points for visiting the largest number of areas described in the adventure. In the Dungeons of the Slave Lords: He felt they were tough and held some surprises for players used to hack-and-slash dungeons.
As the first module in the series, Slave Pits of the Undercity was the first TSR publication to introduce players in the Greyhawk setting to the Slave Lords and their operations in the central and southwestern Flanaess.
The module starts with the party trapped, without any gear, deep beneath a volcanic island. Join Date Jul Posts 9, Dark Alliance Baldur’s Gate: Also included is an all-new fifth adventure — A0: November Learn how and when to remove this template message.
Dragonlance deities Forgotten Realms deities Greyhawk deities. E&d third section of the adventure moves at a rapid pace in tournament mode, and each room encountered in the level is filled with dangerous creatures. Are those Dark Sun adventures? Views Read Edit View history. The series is intended for use in the World of Greyhawkbut can be imported to any campaign setting.
Eventually the group of adventurers makes their way through the fort, avoiding hobgoblin patrols, and reaches a dungeon area. Sullivanand Steve Winter. Posted By Abstruse Thursday, 27th December, In the final room of the section, the players are captured as a set-up for In the Dungeons of the Slave Lords. You can help by adding to it. Dungeon Master for Dummies lists Slave Pits of the Undercity as one of the ten best classic adventures.
You mean, like the A Slavers series of modules? Retrieved from ” https: However, he said the module was “reasonably well done” overall, and a “good, workman-like” adventure.
Slavers – Wikipedia
Dragonlance deities Forgotten Realms deities Greyhawk deities. Dark Sun Dark Sun: I’m hopefully looking for something that is more than just a one level quick shot adventure.
Slavers is designed for five to eight characters of levels 4 – 5. You can help Wikipedia by expanding it. seriea
Originally Posted by Psi SeveredHead. Against the Slave Lords A-Series. We hadn’t realized until then how much the tournament could be, should be, a showcase event. Need help RtToEE vs.